Blue Magic

 The sequel to Indigo Springs opens with the U.S. government preparing to try Sahara Knax for treason, while Astrid Lethewood and a growing number of volunteers try to find ways to safely maintain the spread of magic into the real world. Law and order breaks down in the U.S. as several factions vie for control over enchantment.

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Witch-burners square off against the Alchemite cult, hundreds of soldiers caught in the crossfire go missing, and police struggle with the fallout from power outages and storms–even murders!–triggered by the use of mystical objects.

In Indigo Springs, Astrid promised the residents of a realm called the unreal that she would restore the mystical balance: freeing them and returning magic to the real world. But making a promise is easier than keeping it. The raw vitagua has been cursed, turned by an ancient cult into a contaminant that turns people to animals, animals to monsters. If Astrid cannot reverse that ancient spell, the continued spread of magic can only be catastrophic.

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